Pretty straightforward, i just started using NMS and i wanna make a custom Ender Dragon with some attributes changed (faster, bigger, etc etc) to replace the default one. I’m using NMS on 1.20.4 but i’m not sure how to control that the Dragon that spawns is my custom one? i’m using Mojang mappings so that may be the reason i don’t find how to do it but would appreciate some help!
Looked for some method like “onChunkLoad” or similar, but i think Mojang mappings do not use that name
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