For a SwiftUI app I’ve designed an icon (png-file) for the launch screen and put it into the assets as launchIcon.imageset.
When launching the app in the Xcode-simulator, the icon is shown properly and fits perfectly into the screen.
However when running the app on an iPhone (11, 14pro, iOS 17.4.1) the icon is exceeding the screen and is not fully visible.
The size of the icon is width: 1000 px, height: 1500 px with 1000px/in.
Resizing the icon or changing the resolution didn’t solve it.
The settings in the info.plist are as follows:
What do I have to do that the icon fits in its size into the screen?
Thanks for your support