I’m trying to put a loaded gltf model in a group with a cube.
const player = new THREE.Group();
if(sword) player.add(sword);// sword is the gltf.scene
player.add(cube2)
How would I do it?
I’m trying to put a loaded gltf model in a group with a cube.
const player = new THREE.Group();
if(sword) player.add(sword);// sword is the gltf.scene
player.add(cube2)
How would I do it?